
Cursed Treasure 2 Remastered (HTML5)
As you could notice, we started porting our Flash game hits to HTML5 using OpenFL to let them stay alive after the Flash player is finally banned. Using OpenFL allows […]
Various news.
As you could notice, we started porting our Flash game hits to HTML5 using OpenFL to let them stay alive after the Flash player is finally banned. Using OpenFL allows […]
We haven’t posted about Cursed Treasure 3 progress for quite some time already and people are asking about the progress here and there, so here is the update. Cursed Treasure […]
We have finished Cursed Treasure 2 iOS version update. It was supposed to be a simple rebuild to allow the game stay in the App Store, since there was no […]
We have just launched Tequila Zombies 3 on Steam. How it started. The guys who made the game said «all right, we can make a PC build of Tequila Zombies […]
A couple of years ago some guy found me in Skype and asked if we could give the sources of our Battalion Commander game so that they could port it […]
Haven’t posted for quite some time, because posts need time. I mean a proper big blog post. But then we thought that if we are waiting for the moment when […]
We have visited a lot of gamedev events, including several DevGAMMs (formerly FlashGAMM). But this time it’s different. We will showcase Cursed Treasure 3 at DevGAMM:Minsk! So in case you’re […]