
November Update
We have finally finished and released Jewel Monsters — a simple match-3 game where you fight the monsters by matching the gems of the same color with the monsters. Really […]
Various news.
We have finally finished and released Jewel Monsters — a simple match-3 game where you fight the monsters by matching the gems of the same color with the monsters. Really […]
In October we have finished and launched Battalion Commander on Google Play Store! https://play.google.com/store/apps/details?id=com.iriysoft.BattalionCommander We payed with the controls to achieve smooth gameplay experience on mobile devices. As a result, […]
September was pretty busy for our team. One of the most important things this month: we have finished porting Takeover to mobile and released it on Google Play Store! There […]
Hello! This is the second monthly development update about what happened here in August. First of all, we had a birthday! IriySoft was found on August 15 in 2005, so […]
We do not post in the blog often, so I decided to make a monthly summary of what happened in the company. Hope such updates will be posted every month […]
In 2020 we partnered with Surefire publisher to create an updated and localized version of Cursed Treasure 2. And now it’s released in Steam and EGS. Cursed Treasure 2 Ultimate […]
As you could notice, we started porting our Flash game hits to HTML5 using OpenFL to let them stay alive after the Flash player is finally banned. Using OpenFL allows […]
We haven’t posted about Cursed Treasure 3 progress for quite some time already and people are asking about the progress here and there, so here is the update. Cursed Treasure […]
We have finished Cursed Treasure 2 iOS version update. It was supposed to be a simple rebuild to allow the game stay in the App Store, since there was no […]
We have just launched Tequila Zombies 3 on Steam. How it started. The guys who made the game said «all right, we can make a PC build of Tequila Zombies […]