Cursed Treasure is now HTML5 and mobile

                 As you could hear, Flash player is going to be disabled in the browsers soon, so thousands of browser games will become unplayable. We want to save (at least some of) our games from this fate, so we decide to port them to HTML5. The first game to be ported is Cursed Treasure: Don’t … Read more

Cursed Treasure 3 is on hold

We haven’t posted about Cursed Treasure 3 progress for quite some time already and people are asking about the progress here and there, so here is the update. Cursed Treasure 3 development is on hold for almost a year already. The reason for that is simple – we run out of development budget and the … Read more

Cursed Treasure 2 iOS update

We have finished Cursed Treasure 2 iOS version update. It was supposed to be a simple rebuild to allow the game stay in the App Store, since there was no 64bit support and it would be removed soon. But instead of a simple recompilation we had to do quite some work. The code base of … Read more

Going DevGAMM

We have visited a lot of gamedev events, including several DevGAMMs (formerly FlashGAMM). But this time it’s different. We will showcase Cursed Treasure 3 at DevGAMM:Minsk! So in case you’re in Minsk, come visit us on December, 11th at table #B3 from 15:00 till 18:00. DevGAMM conference allows any developer to showcase a game for … Read more

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