Haven’t posted for quite some time, because posts need time. I mean a proper big blog post. But then we thought that if we are waiting for the moment when we have enough time to write a «proper» blog post, there will be no posts at all. So we will try to make smaller posts more often from now on.
Good news! Cursed Treasure 3 now has 3 levels and a boss. Along with a lot of interfaces implemented. So we decided to submit it to a local dev contest — GTP Indie Cup. Here is the contest game page:
There were public votes on this contest, but it was cancelled because of cheating — some devs started to downvote other projects so the contest supervisors decided to cancel voting and let the professional jury evaluate the games.
Oh by the way, we made a quick video of 3 levels gameplay. The contest page is in Russian only, so in case you can’t find the link on the project page, here you go: